Archive for July, 2010

Games for programmers

just a few recommendations, now I know you guys will probably rip me apart for not mentioning a game whose name escapes me, but it involves killing all the other ‘processes’ using differently programmed bots. I never got that to work so not on the list ^^. Basically I have 2 such games installed on my system at the moment, both are pretty good. There’s Laby, which is basically using commands to move an ant to a door in what I guess is similar to a main process. In that you can choose from 3 languages: Java C and OCaml, OCaml seems like a strange choice but I enjoyed it enough, I only have two complaints about this game, first is that the levels are too easy and second you can’t do, say, forward(3), you need to define your own function to do it(have fun with the for loops, you’re stuck using C89 :P)

Next one is DroidBattles, which has a lot more depth to it. First of all you need to build your bot from scratch. Now that I think about it this pretty much replaces that game I thought about before anyway. So you build your bot, then write it’s commands in bot assembly, which is pretty much x86 assembly with intel syntax but modified for this purpose.Of course you need to write these to fit in the amount of memory that you purchased for your bot. Yes you do need to purchase things for points, it won’t stop you if you use a bot over the cost limit but it’ll give you warning.

Sorry for taking a long time, I just haven’t had any ideas recently..

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